Light Tracer for stills, Unreal Engine for animation, Adobe Suite for brand and post. CAD delivered in every solid and mesh format your engineering partners need.
Once the 3D model locks, the work splits in two directions. One side produces the imagery you'll use to communicate the design — to investors, to the market, to your own team. The other side produces the engineering data your manufacturing partners need to actually build it.
Both pipelines run from the same source-of-truth model, so what's marketed and what's built are the same object.
We render in Light Tracer for stills and turntables, and Unreal Engine 5 for cinematic animation, real-time configurators, and immersive viewer experiences. Post-production and brand assets through the Adobe Creative Suite. Experience also with KeyShot and V-Ray for projects that need to slot into existing studio pipelines.
In-process visualisation directly off the working Rhino model. Fast iterations, real-time material decisions, hero stills and turntables — what you see during review is what you ship.
Cinematic animation, real-time configurators, and immersive product reveals. The pipeline for projects that need motion or interactivity — final frames in seconds, not hours.
Send a brief and we'll come back within two working days with a scoped proposal.
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