A personal exploration of an Audi-badged Dakar rally machine. Compact carbon shell, oversized off-road tyres, exposed yellow quattro suspension travel — designed to live in the dust.
Audi Geo is a personal concept project — an Audi-badged Dakar rally machine built around three ideas: a single tight carbon-fibre cell for the driver, oversized off-road tyres pushed to the absolute corners of the chassis, and a fully visible long-travel suspension running in Audi yellow.
The body language pulls from the Audi quattro heritage — wide stance, hard surface blocking, the four-rings face cut into the front mask — and crosses it with the rawer vocabulary of desert rally prototypes: exposed structure, deliberately mismatched front/rear wheel coverage, and the abrasive carbon texture left visible rather than painted over.
Modelled in Rhinoceros using a mix of NURBS surfacing for the body shell and SubD for the more organic fender and wheel-arch volumes. Rendered across multiple environments — desert dust, dune crest, snow jump — to test how the surface language holds up against very different lighting conditions.
This is one of a small set of quattro-themed personal explorations, alongside the Audi QS-Sphere SUV thesis project from my time at the Politecnico di Milano TAD master's.
Concepts that only work in one carefully-staged hero environment tend to be hiding something. The Geo was rendered across desert, snow, and packed dirt to pressure-test the surface language.
The full image set, including additional renders, process notes, and detail views, lives on Behance.
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